Dice throwing - a couple of little experiments side-by-side to see how you could control a dice throwing mechanism for a board game in web AR. The one on right uses custom usdz cube sides.
A cheatsheet for Reality Composer’s behaviour - action sequence logic - Apple’s in house app for building web AR in Safari browser
1st col - behaviours can include a very large number of 2nd col actions in a sequence
3rd col - custom behaviours